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by Marcus Prescotto

You can find advice on talent builds pretty much anywhere, but no one ever bothers to tell you what glyphs you should be using for leveling. Most players seem to think that glyph choice is just a matter of preference, but I disagree. There are certain glyphs that are better for leveling than others, and that’s where this guide comes in. I’ll get rid of the guesswork for you so you can stop wasting gold on trying new glyphs and still level fast.

1. First Major Glyph (Level 15) - Glyph of Judgment. Your Judgments deal 10% more damage. Pretty self-explanatory. Paladins are not exactly DPS gods at lower levels, so this is definitely a good boost in the right direction, and since you’ll be using a Judgment spell every time it’s off cool down, there’s no rocket science involved here.

2. First Minor Glyph (Level 15) - Glyph of Blessing of Might. Increases the duration of your Blessing of Might spell by 20 min when cast on yourself. If you’re using a Retribution build, odds are good that you are smashing things around a bit, and that means you should be using Blessing of Might more often than not. Extending the duration of your main buff is a good idea. Grab it.

3. Second Major Glyph (Level 30) - Glyph of Seal of Command. Increases the chance of dealing Seal of Command damage by 20%. Seal of Command should be your main seal at this point, so you’re going to want to glyph it up for sure. The DPS upgrade you’ll get from this outclasses all of the other glyphs at this level too, so it’s not a difficult decision.

4. Second Minor Glyph (Level 50) - Glyph of the Wise. Reduces the mana cost of your Seal of Wisdom spell by 50%. This glyph may not revolutionize your gameplay, but it does the trick. Nothing complicated here, it just helps you get mana faster when you’re running low. A good choice considering what’s available.

5. Third Minor Glyph (Level 70) - Glyph of Lay on Hands. Reduces the cooldown of your Lay on Hands spell by 5 min. This wins the award for most useful filler glyph. You may get some small amount of mileage out of it, but this is not a game-changer by any means. If you fancy yourself a slayer of undead, you may want to look into some of the other choices available.

6. Third Major Glyph (Level 80) - Glyph of Crusader Strike. Reduces the mana cost of your Crusader Strike ability by 20%. It’s nice to go longer without drinking. Since you’ll be using Crusader Strike every time its up, this works out to a good bit of mana saved in the long run. If you find yourself in more AoE-friendly situations, you may want to get Glyph of Divine Storm instead.

Your mileage may vary. If you end up thinking that something I listed here isn’t right for you, don’t hesitate to swap it out. Different strokes for different folks and all that. It’s my personal opinion as a professional WoW nerd that these are the best possible selections for leveling, but you have every right to feel differently. Either way, happy leveling!

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